Items

Items

Sunny Field

Weapons Armor
 * Dagger (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind pierce)
 * Knife (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind pierce)
 * Spear (Weapon: lvl 2, armor 0) (Cost: gold 30) (Sell: gold 15) (Attack: damage 0, kind pierce)
 * Broomstick (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind blunt)
 * Cane (Weapon: lvl 1, armor 0) (Cost: gold 15) (Sell: gold 8) (Attack: damage 0, kind blunt)
 * Club (Weapon lvl1, armor 0) (Cost: gold 15) (Sell: gold 8) (Attack: damage 0, kind blunt)
 * Staff (Weapon: lvl 1, armor 0) (Cost: gold 25) (Sell: gold 13) (Attack: damage 0, kind blunt)
 * Axe (Weapon: lvl 1, armor 0) (Cost: gold 40) (Sell: gold 20) (Attack: damage 0, kind slash)
 * Shortsword (Weapon: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Attack: damage 0, kind slash)
 * Bone Broomstick (Weapon: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Attack: hit bonus 1, damage 1, kind blunt)
 * Bone Club (Weapon: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 8) (Attack: hit bonus 1 damage 1, kind blunt)
 * Bone Staff (Weapon: lvl 3, armor 1) (Cost: gold 25) (Sell: gold 13) (Attack: hit bonus 1, damage 1, kind blunt)
 * Bone Axe (Weapon: lvl 3, armor 1) (Cost: gold 40) (Sell: gold 20) (Attack: hit bonus 1, damage 1, kind slash)
 * Bone Shortsword (Weapon: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Attack: hit bonus 1, damage 1, kind slash)
 * Bronze Dagger (Weapon: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Attack: hit bonus 2, damage 1, kind pierce)
 * Bronze Cane (Weapon: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 8) (Attack: hit bonus 2, damage 1, kind blunt)
 * Bronze Staff (Weapon: lvl 3, armor 1) (Cost: gold 25) (Sell: gold 13) (Attack: hit bonus 2 damage 1, kind blunt)
 * Bronze Axe (Weapon: lvl 3, armor 1) (Cost: gold 40) (Sell: gold 20) (Attack: hit bonus 2, damage 1, kind slash)
 * Bronze Shortsword (Weapon: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Attack: hit bonus 2, damage 1, kind slash)
 * Cap (Armor: lvl 1, armor 1) (Cost: gold 15) (Sell: gold 8) (Slot: head)
 * Conical Helm (Armor: lvl 1, armor 3) (Cost: gold 40) (Sell: gold 20) (Slot: head)
 * Hat (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: head)
 * Amulet (Armor: lvl 1, armor 0) (Cost: gold 500) (Sell: 250) (Slot: neck)
 * Collar (Armor: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
 * Pendant (Armor: lvl 1, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
 * Cape (Armor lvl 1, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Cloak (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Robe (Armor: lvl 1, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Gloves (Armor: lvl 1, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
 * Loop (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
 * Belt (Armor: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
 * Cincture (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
 * Girdle (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
 * Sash (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: waist)
 * Greaves (Armor: lvl 1, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: shins)
 * Boots (Armor: lvl 1, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: feet)
 * Silk Cap (Armor: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 15) (Slot: head)
 * Silk Conical Helm (Armor: lvl 3, armor 3) (Cost: gold 40) (Sell: gold 20) (Slot: head)
 * Silk Hat (Armor: lvl 3, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: head)
 * Silk Collar (Armor: lvl 3, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
 * Silk Pendant (Armor: lvl 3, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
 * Silk Cape (Armor: lvl 3, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Silk Cloak (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Silk Robe (Armor: lvl 3, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
 * Silk Gloves (Armor: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
 * Silk Loop (Armor: lvl 3, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
 * Silk Cincture (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
 * Silk Boots (Armor: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: feet)
 * Bone Conical Helm (Armor: lvl 3, armor 4) (Cost: gold 40) (Sell: gold 20) (Slot: head)
 * Bone Hat (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: head)
 * Bone Amulet (Armor: lvl 3, armor 1) (Cost: 500) (Sell: 250) (Slot: neck)
 * Bone Collar (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
 * Bone Necklace (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: neck)
 * Bone Pendant (Armor: lvl 3, armor 1) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
 * Bone Golves (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
 * Bone Loop (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
 * Bone Belt (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
 * Bone Cincture (Armor: lvl 3, armor 2) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
 * Bone Sash (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: waist)
 * Bronze Cincture (Armor: lvl 3, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
 * Bronze Collar (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: 15) (Slot: neck)
 * Bronze Pendant (Armor: lvl 3, armor 1) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
 * Bronze Gloves (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
 * Bronze Belt (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
 * Bronze Greaves (Armor: lvl 3, armor 2) (Cost: gold 30) (Sell: gold 15) (Slot: shins)
 * Bronze Boots (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: feet)