Upgrades

Upgrades
 * Pouch (Cost: gold 5) (Effects: max gold 10) (Unlocks when you start getting gold)
 * Purse (Cost: gold 15) (Effects: max gold 20) (Unlocks when you get 20 gold)
 * Wax Candle (Cost: gold 10) (Effects: mana 0.02) (unlocks when you research lore once)
 * Satchel (Cost: gold 50) (Effects: max scrolls 15) (unlocks when you get 10 scrolls)
 * Restless Nights (Cost: research 100) (Effects: gold 0.1/s) (unlocks when you research lore three times)
 * Herb Pouch (Cost: gold 100, research 50) (Effects: max herbs 10) (unlocks when you research herbalism four times)
 * Dream Catcher (Cost: gold 50, research 50, mana 2) (Effects: spirit 0.01/s) (unlocks when you research crafting 5 times)
 * Travel Tent (Cost: gold 100, research 50) (Effects: distance 5, max nature lore 1) (unlocks when you research nature lore three times)
 * Mortal and Pestle (Cost: gold 40, research 10) (Effects: max research 5, train herbalism rate 0.1/s, max herbalism) (unlocks when you gather 5 herbs)
 * Card Deck (Cost: gold 50) (Effects: luck 0.5) (unlocks when you perform in prestidigitation once)
 * Mule (Purchase Cost: gold 100) (Effects: distance 15) (unlocks when you research animal handling twice)
 * Old Nag (Purchase Cost: gold 200) (Effects: distance 30) (unlocks when you research animal handling three times)
 * End Apprenticeship (Cost: research 225, arcana 5, gold 200) (Effects: adept) (unlocks when you become a stage three-class (Neophyte))
 * Slay Master (Cost: research 225, arcana 5) (Effects: adept, vile, bodies 1, exp 10) (unlocks when you become a stage three-class (Neophyte))
 * Prism (Cost: gold 50, research 50) (Effects: max research 10, light 0.01/s) (unlocks when you become a stage three-class (Neophyte))